03-03-2009, 09:16 PM
I\'m working on the next version.
It\'ll hopefully be the first version where you\'ll be able to run without doing any coding (famous last words).
I\'m in the middle of building a Floorplan Editor for it right now which allows you to drop pictureboxes (images) onto the form, moving them around and pin (lock) them down etc to create the floorplan design. As you pin an item you also capture some additional linking info that iD\'s the picture (or pictures) to events in Comfort (ie Zones, Inputs, Sensors etc). The resulting config file is stored in XML format and it\'ll reference a folder of images etc. I\'m not planning to create a picture editor though so the images themselves (GIF/BMP/JPG) will need to be created externally (paint, paintshop, visio eetc; whichever one \"floats your boat\"
The XML config will build the floorplan on the fly when you start the app. (hopefully!!).
Going to try to Support PictureBox and Label controls in the first version of the designer as this\'ll cope with the visible/hidden type animations it has in the current setup and also basic static text labels and counters.
J
It\'ll hopefully be the first version where you\'ll be able to run without doing any coding (famous last words).
I\'m in the middle of building a Floorplan Editor for it right now which allows you to drop pictureboxes (images) onto the form, moving them around and pin (lock) them down etc to create the floorplan design. As you pin an item you also capture some additional linking info that iD\'s the picture (or pictures) to events in Comfort (ie Zones, Inputs, Sensors etc). The resulting config file is stored in XML format and it\'ll reference a folder of images etc. I\'m not planning to create a picture editor though so the images themselves (GIF/BMP/JPG) will need to be created externally (paint, paintshop, visio eetc; whichever one \"floats your boat\"

The XML config will build the floorplan on the fly when you start the app. (hopefully!!).
Going to try to Support PictureBox and Label controls in the first version of the designer as this\'ll cope with the visible/hidden type animations it has in the current setup and also basic static text labels and counters.
J

